[Yeld] Looking for play testers and feedback
Hi. I'm always nervous about this step, asking other people to test my games. I just finished a long play test with my weekly group, and I'm looking forward to starting another round of testing with a new group soon. If you're interested, please let me know! I'm also interested in general feedback and comments.
You can download the PDF play test document here: http://www.atarashigames.com/ghostshark/Y
Any feedback or comments are welcome.
Thanks,
Jake Richmond
jake@atarashigames.com
Here's the info:
Name of Game: The Magical Land of Yeld
Basic overview of theme: The Magical Land of Yeld is a fantasy adventure game for all ages. By that I mean it’s a game that can be enjoyed by both children and adults. I’m trying to tap the feel of classic adventure role-playing video games that I enjoyed as a kid (Final Fantasy 2, Legend of Zelda, Secret of Mana) and young adult oriented adventure anime I enjoy now (Full Metal Alchemist, One Piece, InuYashu). So what you get out of this game, what you get to do, is be a group of kids from our world that discover a magical door that leads to the strange, dark, dangerous land of Yeld. At first you’ll be able to
explore Yeld and safely return home. But eventually the door home will
close, and you’ll be trapped! Once you become trapped in Yeld you’ll take Heroic Jobs and set out on an adventure to find hidden temples, defeat the Hunters of Yeld and win the magical keys to unlock the door back to the real world. You know how this works, right? It’s like Final Fantasy + Alice in Wonderland, or The Legend of Zelda mashed up with Narnia.
Basic overview of system: Players take turns acting as the Game Master, creating adventures based on the other players input and ideas. Calender and map mechanics govern the time character spend in Yeld and where they can travel. The game has a beginning, with clear progression through a middle and an end that players actively work towards.
Group size: Yeld can be played by as few as 2 or as many as 8 players. I think a group of 3-5 works best.
Commitment: I'm looking for players that can try the game for several session.The game is designed to be played over 10-16 session. If a group can't play for that long, I still think even 5 or 6 sessions worth of play could generate helpful feedback.










I'd still like to get together with you and play -something- soon. :} I've been interested in Yeld since you first started talking about it.
I saw that you had it posted at GameStorm? Not sure what you're planning or if I'll be able to get a spot, but at least I'll get to see you and maybe talk about it.
The only thing that scares me is the "shared GMing" thing. :{ But maybe this would be a good way to do my first foray into the *gulp* leader-of-players role.